by johnmunro >> Mon, 20 Jan 2003 10:57:37 GMT
Our application needs to do image processing without a user interface, for example, painting a picture on another picture without there being any forms or controls involved.
There are two things preventing us from doing this. First of all, if we call drawPictureAt on a transient instance of Picture, we get a "window not created" exception. Secondly, these transient instances do not resize themselves to the size of the picture being placed on them (when the stretch property is set to ControlToPicture). We need to know the dimensions of the pictures in order to position them correctly.
Shouldn't it be possible to do this using just GDI API calls?
John Munro
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